Some of my work in short-form, broadcast, and commercial projects.
REEL BREAKDOWN…
- Yellowday (IMDb)- Lighting and shading on all characters, props, and sets. I was also the main set artist, responsible for the majority of the exteriors, and portions of the interior. Softimage, Speedtree, ZBrush, Redshift
- Sesame Street: “Smart Cookies” – Final city layout, lighting for both day and night scenarios, final shading on truck. Softimage, Redshift
- Sesame Street: “Game of Chairs” – All environment and chair modeling/shading, and lighting on all shots. Softimage, Redshift
- Five For Fighting: “What If” – All lighting, shading and final textures. Mari, Softimage, Redshift
- Xbox One – All lighting and shading. Softimage, Redshift
- Hamsters in the House – Set modeling and shading, lighting on all shots. Softimage, Redshift
- Chick-Fil-A: “50 Years” – All lighting and shading. Softimage, Redshift
- V.I. Princess – Set modeling, all lighting and shading. Softimage, Redshift
- Dell FX Architecture (Flexblocks) – Model prep and clean-up, shading, and lighting. Softimage, Redshift
- Dell Ravage – Model prep and clean-up, shading, and lighting. Softimage, Redshift
- Dell XPS – Model prep and clean-up, shading, and lighting. Softimage, Mental Ray
- Dell Adamo – Robotic arms modeling. Modo
- Veggie Tales: Shoebox – All lighting and shading. Softimage, Redshift
- Personal Work – All stages* (some assets from Quixel Megascans). Softimage, Speedtree, Redshift